Commit Graph

16 Commits

Author SHA1 Message Date
7be6993735 add default value 2025-08-21 17:34:53 +02:00
a55fe08a93 refactor level.rs 2025-08-21 14:40:10 +02:00
a9dfdf74af finished the creation of nbt in player.rs I will refactor level.rs to use a struct and update its fields 2025-08-19 22:19:57 +02:00
5193283c70 started the level.dat file creation and completion... I may need to continue the code of level.rs and make an update function to level.dat 2025-08-19 17:52:47 +02:00
d8efd05356 resolve one warning 2025-08-18 18:39:52 +02:00
32589318da Big changes to the function that give the height of a chunk . The goal was to make it similar to minecraft generation 2025-08-18 18:19:19 +02:00
6516716e2e refactor everyhing, fixes some bugs, add a function to generate a chunk and to visualize it 2025-08-18 14:17:46 +02:00
2f2c62da23 add more test and finishing the perlin noise function... I don't really know if I need to implement the simplex noise yet but for now I will stay with this one 2025-08-16 19:16:22 +02:00
395c8b3e26 Auto commit 2025-07-27 16:29:07 +02:00
74765e41a3 refactor worldgen 2025-07-27 15:06:22 +02:00
823f258672 Auto commit 2025-02-23 12:43:56 +01:00
fe415b802e add main.rs to test 2025-02-23 11:44:05 +01:00
4a4d895a6b starting implement noise for minecraft procedural generation 2025-02-22 12:35:50 +01:00
7338e19fe6 change to a crate 2025-02-22 12:24:53 +01:00
c43cc5425f starting procedural generation 2025-02-11 09:30:51 +01:00
c7b30a0788 Urgent auto commit 2025-01-26 19:17:11 +01:00