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7be6993735
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add default value
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2025-08-21 17:34:53 +02:00 |
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a55fe08a93
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refactor level.rs
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2025-08-21 14:40:10 +02:00 |
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a9dfdf74af
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finished the creation of nbt in player.rs I will refactor level.rs to use a struct and update its fields
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2025-08-19 22:19:57 +02:00 |
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5193283c70
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started the level.dat file creation and completion... I may need to continue the code of level.rs and make an update function to level.dat
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2025-08-19 17:52:47 +02:00 |
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d8efd05356
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resolve one warning
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2025-08-18 18:39:52 +02:00 |
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32589318da
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Big changes to the function that give the height of a chunk . The goal was to make it similar to minecraft generation
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2025-08-18 18:19:19 +02:00 |
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6516716e2e
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refactor everyhing, fixes some bugs, add a function to generate a chunk and to visualize it
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2025-08-18 14:17:46 +02:00 |
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2f2c62da23
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add more test and finishing the perlin noise function... I don't really know if I need to implement the simplex noise yet but for now I will stay with this one
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2025-08-16 19:16:22 +02:00 |
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395c8b3e26
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Auto commit
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2025-07-27 16:29:07 +02:00 |
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74765e41a3
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refactor worldgen
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2025-07-27 15:06:22 +02:00 |
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823f258672
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Auto commit
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2025-02-23 12:43:56 +01:00 |
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fe415b802e
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add main.rs to test
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2025-02-23 11:44:05 +01:00 |
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4a4d895a6b
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starting implement noise for minecraft procedural generation
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2025-02-22 12:35:50 +01:00 |
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7338e19fe6
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change to a crate
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2025-02-22 12:24:53 +01:00 |
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c43cc5425f
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starting procedural generation
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2025-02-11 09:30:51 +01:00 |
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c7b30a0788
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Urgent auto commit
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2025-01-26 19:17:11 +01:00 |
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