Files
World/src/test.rs

138 lines
3.8 KiB
Rust

/// Test for perlin.rs
#[cfg(test)]
mod perlin_test {
use crate::perlin::{CHUNK_SIZE, MAX_Y, MIN_Y, generate_height_chunk};
use image::{ImageBuffer, Luma};
#[test]
#[ignore]
fn dump_chunk_png() {
let seed: u64 = 42;
let chunks_x: usize = 32;
let chunks_z: usize = 32;
let w: u32 = (chunks_x * CHUNK_SIZE) as u32;
let h: u32 = (chunks_z * CHUNK_SIZE) as u32;
let mut field = vec![0i32; (w as usize) * (h as usize)];
for cz in 0..chunks_z {
for cx in 0..chunks_x {
let tile = generate_height_chunk(seed, cx as i32, cz as i32);
for lz in 0..CHUNK_SIZE {
for lx in 0..CHUNK_SIZE {
let x = cx * CHUNK_SIZE + lx;
let z = cz * CHUNK_SIZE + lz;
field[z * (w as usize) + x] = tile[lx][lz];
}
}
}
}
let mut img: ImageBuffer<Luma<u16>, Vec<u16>> = ImageBuffer::new(w, h);
let denom = (MAX_Y - MIN_Y) as f32;
for z in 0..h {
for x in 0..w {
let v = field[(z as usize) * (w as usize) + (x as usize)];
let n01 = ((v - MIN_Y) as f32 / denom).clamp(0.0, 1.0);
let p = (n01 * u16::MAX as f32).round() as u16;
img.put_pixel(x, z, Luma([p]));
}
}
std::fs::create_dir_all("target").ok();
img.save("target/heightmap16.png").unwrap();
}
}
/// Test for level.rs
#[cfg(test)]
mod level_file_test {
use crate::level::create_nbt;
#[test]
fn test_creation_of_file() -> () {
let result = create_nbt(
1234,
true,
true,
true,
true,
1,
1,
1,
0,
0,
0,
213,
1235,
55555,
90000,
900,
"test".to_string(),
"test".to_string(),
"target/level.dat".to_string(),
);
assert_eq!(result.is_ok(), true);
}
}
/// Test for player.rs
#[cfg(test)]
mod player_data_test {
use crate::player::{Item, PlayerData, create_nbt};
#[test]
fn test_playerdata_creation() {
let item = Item {
count: 1,
slot: 0,
metadata: 0,
id: "minecraft:stone".to_string(),
};
let data = PlayerData {
inventory: vec![item],
motion: [0.0, 0.0],
position: [0.0, 64.0, 0.0],
rotation: [0.0, 0.0],
absorbtion_amount: 0.0,
air: 300,
current_impulse_context_reset_grace_time: 0,
data_version: 3465,
death_time: 0,
dimension: "minecraft:overworld".to_string(),
fall_distance: 0.0,
fall_flying: false,
fire: -20,
food_exhaustion_level: 0.0,
food_level: 20,
food_saturation_level: 5.0,
food_tick_timer: 0,
health: 20.0,
hurt_by_timestamp: 0,
hurt_time: 0,
ignore_fall_damage_from_current_explosion: false,
invulnerable: false,
on_ground: true,
player_game_type: 0,
portal_cooldown: 0,
score: 0,
seen_credits: false,
selected_item_slot: 0,
sleep_timer: 0,
spawn_extra_particles_on_fall: false,
xp_level: 0,
xp_p: 0.0,
xp_seed: 0,
xp_total: 0,
uuid: [0, 0, 0, 0],
};
let result = create_nbt(
&"8c701aa5-e353-42dd-aa71-95d76b63a5d7".into(),
data,
"target/".into(),
);
assert_eq!(result.is_ok(), true);
}
}