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@@ -6,8 +6,8 @@ import random
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pygame.init()
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# Définition des dimensions de la fenêtre
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SCREEN_WIDTH = 800
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SCREEN_HEIGHT = 600
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SCREEN_WIDTH = 1080
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SCREEN_HEIGHT = 720
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# Définition des couleurs (R, G, B)
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BLACK = (0, 0, 0)
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@@ -31,8 +31,8 @@ ball_radius = 10
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ball_x = SCREEN_WIDTH / 2
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ball_y = SCREEN_HEIGHT / 2
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# La balle part dans une direction aléatoire horizontalement
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ball_speed_x = 4 * random.choice([-1, 1])
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ball_speed_y = -4
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ball_speed_x = 9 * random.choice([-1, 1])
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ball_speed_y = -9
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# Paramètres des briques
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BRICK_ROWS = 5 # nombre de lignes de briques
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@@ -56,7 +56,7 @@ for row in range(BRICK_ROWS):
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# Horloge pour contrôler le taux de rafraîchissement (FPS)
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clock = pygame.time.Clock()
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FPS = 60
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FPS = 100
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# Boucle principale du jeu
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running = True
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