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43
pygame/V2/balle/balle_rebondissante.py
Executable file
43
pygame/V2/balle/balle_rebondissante.py
Executable file
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import sys, pygame
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import balle
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from constantes import *
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pygame.init() #initialisation des modules de pygame
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# Creation de la fenetre
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ecran = pygame.display.set_mode((LARGEUR_ECRAN, HAUTEUR_ECRAN))
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ecran.fill(BLANC)
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pygame.display.set_caption('Balle rebondissante')
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clock = pygame.time.Clock()
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b1 = balle.Balle()
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bouge = False
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while True: #Demarrage de la boucle infinie
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for event in pygame.event.get():
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if event.type == pygame.QUIT: #Evt de sortie de boucle
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sys.exit()
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elif event.type == pygame.MOUSEBUTTONDOWN and event.button == 1:
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bouge = not bouge
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elif event.type == pygame.KEYDOWN and event.key == pygame.K_SPACE:
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bouge = not bouge
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ecran.fill(BLANC)
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b1.deplace()
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b1.affiche(ecran)
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pygame.display.update()
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ecran.fill(BLANC)
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if bouge:
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b1.deplace()
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b1.affiche(ecran)
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pygame.display.update() #rafraichissement
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clock.tick(60)
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if __name__ == '__main__':
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b1 = balle.Balle()
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